![]() ![]() You can equip your players with several different types of clothing. I can confirm that the microtransactions are very greedy. Upgrading your players is easier than ever, I prefer the system in third over second. Other improvements are that you can change team colors more often and save formations for future matches. As the name suggests, if you have a high number in this ability, your character is better at passing the ball. Another ability has been added from the old Agility, called Passing. Agility is still there and is used to dodge, run and catch the ball. A new feature this time is that Agility has become more focused. Just like in a role-playing game, classes also determine their weaknesses. Your characters consist of different classes with different functions and abilities. It's not on par with bigger games but it's a step up from the previous title in the series. I also like that the graphics have been improved. All this works really well and the animations are smoother than before. When the match starts, you take turns tackling, catching the ball, moving and much more. Your players are positioned as you wish and the opponent does the same. The games are played on a large grass pitch with boxes. It's easy to see statistics and find information about your characters. These can be vehicles or strong characters that pulverize the opposition for a few rounds. Teams can summon unique secret weapons at times which creates a fun twist to the matches. ![]() There are some tentacles, diseases and rotting bodies but I like to stop fast factions and still have some power to push forward on the field. I liked a variant on Chaos centred around the Chaos god Nurgle. We also get to meet a mixed faction of humans who have living trees, and other creatures in their lineup. Dwarves are good at defending and slowly getting to the finish line. We have humans who are good at many things but not the best at anything. If you don't like fast running elves or big monsters, there are alternatives. I found that the Chaos factions have a slightly harder time winning matches this time around, even though they are powerful. When it comes to aggressive action on the field, we also have the Chaos Renegades (a mixed faction) and the Chaos Chosen, who with their large monsters are focused on pulverizing the opponent. The latter are also quite good at knocking down opponents with their monsters. If you want a more fast-paced intense match, there are Dark Elves, Elven Union and Skaven to play with. Whether you go for normal Orcs or the more durable Black Orcs, there is something for those who like a more aggressive style of play. In total there are twelve eligible teams. I was quite satisfied with the amount of teams we have in the third game. You get to create a team and then choose in which mode you continue. You're greeted by a sporty menu that is somewhat reminiscent of other sports experiences like Madden and Fifa. It is based on a miniature game of the same name and has new rules. Blood Bowl III is a fantasy interpretation of American football with (as the name naturally suggests) a bloody twist. ![]()
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